Review · SAVANNAH
Historic Downtown Savannah: Guided Segway Tour
Savannah’s historic center is made for slow-looking, but its squares and landmarks spread across a fair bit of ground. This small-group Segway tour gives you a lively way to cover more of it without wearing out your feet. You glide past live oaks, ironwork, mansions, fountains, monuments, and places tied to famous films.
I especially like the personal radio receivers, which let you hear the guide while riding instead of crowding around a speaker. I also like the patient instruction. Guides such as Mick, Jason, Gregg, Ray, and Mark have helped first-time riders settle in, including nervous adults and older riders.
The main consideration is that a Segway is not entirely effortless at first. You need to stay alert around city streets, and some people may need extra time to feel comfortable. The tour is limited to riders age 16 and older, with recommended weight limits of 100 to 260 pounds.
Key Points to Know Before You Ride

- New meeting point at 502 E Broughton Street: Arrive there for check-in, equipment, and training.
- First-timer friendly instruction: Training begins 15 minutes before departure, and guides stay close while you learn.
- Movie and literary landmarks: See the Forrest Gump bench, Mercer-Williams home, and locations linked to other films.
- Two tour lengths: The 60-minute option covers the main sights, while the 90-minute trip includes a bonus stop.
- Personal audio headsets: You can keep moving and still hear the guide’s stories and directions.
- Strict rider requirements: Everyone must be at least 16, wear closed-toe shoes, and stay within the recommended weight range.
Starting at 502 E Broughton Street

The tour begins at the local partner’s shop at 502 E Broughton Street, Savannah, Georgia 31401. This is a new location, so check your booking details carefully rather than relying on an older map pin.
Plan to arrive early. Segway training starts 15 minutes before the scheduled tour time, and you will need to check in, receive a helmet and radio, and get fitted for the equipment. Wear comfortable clothes and closed-toe shoes. Sandals and loose, awkward clothing are poor choices for a ride that requires balance and quick foot movement.
The group is limited to 10 people. That matters in Savannah, where a guide has to keep an eye on riders while also explaining the city. A smaller group gives you a better chance to hear the commentary and ask a question without shouting across a crowd.
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Learning to Ride Before Entering the City

The training session is not a throwaway safety speech. You receive instruction on how to mount, steer, stop, and control the Segway before heading into the historic center. For many people, the first few minutes are the hardest part.
The available comments from riders repeatedly point to patient instruction, especially from guides such as Mick, Gregg, Jason, and Ray. One first-time rider described needing help getting comfortable, while another said the guide supported a nervous wife until she was ready to continue. That is useful context: you do not need prior Segway experience, but you should expect to practice before the sightseeing begins.
A Segway responds to small movements, so it can feel unusual at first. Give yourself permission to go slowly. The staff’s job is to get you comfortable, not to rush you into the street.
The recommended minimum weight is 100 pounds, and the recommended maximum is 260 pounds, or 118 kilograms. These are important operating guidelines, not minor footnotes. Children under 16 cannot join the tour.
Savannah’s Squares, Oaks, and Ironwork

Once you are moving, the city’s design becomes easier to appreciate. Savannah’s historic center is known for its squares, and the Segway lets you connect several sights in a short time. You will see fountains, monuments, war cannons, historic homes, and streets shaded by huge live oaks draped with Spanish moss.
I like this format because it keeps the tour from becoming a march between isolated stops. You are always moving through the city, seeing how the squares, homes, and streets fit together. You also cover more ground than you would on foot in the same amount of time.
Look for the smaller details. The tour points out iron street signs, decorative banisters, and an unusual wrought iron sunflower door. Those details help you read Savannah beyond the grand mansions. The city’s beauty is not just in one famous house. It is also in the fences, doors, shade, and public spaces between the major sights.
The trade-off is that a moving tour gives you limited time at each stop. You will hear stories and view the landmarks, but this is not the best choice if you want long, quiet visits inside buildings or museums. Think of it as a broad introduction that helps you decide where to return on foot.
Civil War Stories and General Sherman’s Savannah
The guide also places Savannah’s streets in the setting of the Civil War. You will pass locations where Union soldiers fought and see the home where General William T. Sherman stayed during his March to the Sea.
These stops give the route more weight than a simple architecture tour. You are not only looking at handsome houses. You are hearing how military events affected the city and how important figures occupied the same streets you are riding today.
The quality of this section depends heavily on the guide’s storytelling. Guides such as Gregg, Mark, Jason, and Ray have been praised for mixing historical facts with humor and local details. That balance is helpful because a long string of dates can make even an attractive city feel like a classroom.
The audio receiver plays a practical role here. You can spread out enough to ride safely while still hearing the narration. Several guides are also known for adding restaurant suggestions and local tips, which can make the tour useful beyond its scheduled hour.
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Movie Locations, From Forrest Gump to The Conspirator
Savannah has supplied backdrops for several movies, and this tour works those locations into the ride. You will see the bench associated with Forrest Gump and hear about the famous bus scene. The guide also shares local Hollywood details connected to the filming.
The route includes locations linked to Something to Talk About and The Conspirator. You will also see the Mercer-Williams home, made famous by the book and film Midnight in the Garden of Good and Evil.
The Forrest Gump stop is playful, while the Mercer-Williams visit carries a darker local story. The guide explains the real-life story of Jim Williams, whose home became one of Savannah’s most recognized addresses. This mix of pop culture, true crime, and local history keeps the tour from feeling too formal.
Do not expect a movie-set tour built around long film analysis. The movie sites are part of a wider city route. Their value is that they give you a familiar entry point into Savannah, then lead you toward architecture, local characters, and events you may not know.
Haunted Homes and a Historic Cemetery

Savannah has a strong reputation for ghost stories, and the tour passes some of the city’s haunted homes. Your guide explains the stories associated with their supposed ghostly residents while you ride through the surrounding streets.
This section works best if you enjoy local folklore but do not need every story treated as fact. The tour presents the haunted side of Savannah as part of the city’s character, alongside its documented buildings and historic events.
You also pass a cemetery, where the guide tells you which significant historic figure is buried there. The experience does not include a long cemetery visit, so you will mainly get the setting, the story, and a reason to return later if that subject catches your interest.
I appreciate the change of tone here. After Civil War sites and movie locations, the ghost stories show how Savannah continues to build legends around its old homes and burial grounds. It gives the ride some atmosphere without turning the whole tour into a ghost walk.
Choosing Between 60 and 90 Minutes
The shorter tour lasts about 60 minutes. It suits you if you want a quick orientation on your first day, have limited time in Savannah, or prefer not to spend too long learning a new vehicle.
The 90-minute version gives the guide more time to cover the city and includes a bonus stop. It is the better value if you want a fuller introduction, especially since several riders have found the longer route comfortable even when they were new to Segways.
The extra half hour matters because the main historic center contains more than can be covered in a rushed loop. You get more room for stories, questions, and a steadier pace. It also reduces the feeling that you are racing from one photo stop to the next.
That said, longer is not automatically better for everyone. If you are uncertain about balance, have limited stamina, or mainly want to see the movie landmarks, the 60-minute option may be enough. If you choose the longer trip, keep in mind that the tour remains active, with time spent standing and steering.
Is $55 a Good Value?
At $55 per person, the tour costs more than a simple self-guided walk, but it gives you several services at once: a trained guide, Segway use, helmet, personal audio headset, water, and safety instruction.
The strongest value is time. Savannah is pleasant on foot, but its squares and historic sites are spread out. A Segway lets you see a wider portion of the center during one hour or 90 minutes, then return later to the places that deserve a closer look.
The guided narration also matters. Without it, you would see the mansion fronts and moss-covered oaks but miss the stories tied to Sherman, Jim Williams, film locations, cemeteries, and haunted houses. The price makes more sense if you want context rather than transportation alone.
This is less compelling if you already know Savannah well, dislike guided groups, or prefer to spend an hour inside one historic house. It is also not a good fit if you are outside the age or weight guidelines. For a first visit, though, the combination of sightseeing, instruction, and local commentary is solid.
What the Guides Add
The equipment gets you moving, but the guide shapes the experience. Mick has been noted for patient training, humor, and useful information. Jason is known for clear instructions and engaging commentary, while Gregg frequently gets credit for history, safety, and a steady sense of humor.
Ray has helped first-time riders feel at ease, and Mark has been praised for keeping groups safe while making the stories entertaining. Other guides, including Angela, Peter, Jay, Val, and Nico, have also been singled out for friendly presentation and local detail.
You should not book based on a particular guide, since schedules can change. Still, the pattern is worth noting: the tour depends on people who can manage traffic, watch inexperienced riders, and keep a story moving. That is far more important than a flashy script.
A personal radio receiver helps every guide do that job. You can hear instructions and commentary without bunching up around the guide. One practical suggestion from a rider was the addition of rearview or side mirrors, so remember that you may need to turn your head when checking your surroundings.
Who Should Book This Savannah Ride?
I would choose this tour if you are visiting Savannah for the first time and want an efficient introduction to the historic center. It works especially well for couples, friends, and families with older teenagers, provided everyone meets the age and weight requirements.
It is also a good choice for older adults who are unsure about the activity but still want to cover a lot of ground. The training and patient guidance can help, though you should be honest about your balance and comfort on city streets.
You may want to skip it if you dislike standing, have trouble balancing, or want a slow architectural walk with plenty of time for photographs. The Segway is fun, but it adds a small learning curve and requires attention to traffic and other people using the streets.
Book the 90-minute option if you want the broadest introduction and have room in your schedule. Choose 60 minutes if you are testing the idea or fitting the ride between other activities.
Final Call: A Fun First Look at Savannah
I would book this tour early in a Savannah visit, especially the 90-minute version. It gives you a working map of the historic center, introduces the major squares, and points out places you can revisit at a slower pace.
The best reasons to go are the small group, personal audio, strong safety instruction, and wide mix of stories. You get military history, movie trivia, architecture, ghost lore, and local characters in one moving tour.
Skip it only if the age, weight, or balance requirements rule you out, or if you want a quiet walking experience. For everyone else, $55 buys a lively and practical way to see a lot of Savannah before deciding where to linger.
FAQ
Where does the Historic Downtown Savannah Segway Tour begin?
Meet at the local partner’s shop at 502 E Broughton Street, Savannah, Georgia 31401.
How early should I arrive?
Training begins 15 minutes before the scheduled tour time, so arrive in time for check-in, equipment fitting, and instruction.
How long does the tour last?
You can choose a tour lasting about 60 minutes or a longer option lasting about 90 minutes. The 90-minute tour includes a bonus stop.
How much does the tour cost?
The listed price is $55 per person.
Is Segway training included?
Yes. Pre-tour Segway safety training is included, along with a helmet, personal audio headset, and bottle of water.
Can children join the tour?
No. All riders must be at least 16 years old.
Are there weight guidelines?
The recommended minimum weight is 100 pounds, and the recommended maximum is 260 pounds, or 118 kilograms.
What should I wear?
Wear comfortable clothes and closed-toe shoes. Closed-toe shoes are recommended for riding.
What language is the tour offered in?
The tour is offered in English with a live English-speaking guide.
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